Adult Twister: How to Play Drunken Twister Version-2: Introducing the "Spin Again" Option:
* The first player to occupy a spot on the game mat claims the drink.
* He/she has to drink before proceeding to position his/her limb on the spot.
* If somebody dislikes the color he has just spun, the player can "Spin Again" at the cost of taking 1 drink.
* If the next spin results in a bad color still, the player can re-spin yet again but he/she always takes 1 drink for each re-spin.
..(Optional) You can introduce a "Drink Counter". Each time a player spins again, he/she has to drink progressively more. You can use any progression you want: 1,2,3.. or 2,4,6.. and so on.
..(Optional): Each player can have a separate "Drink Counter" which resets every round. Or it can be a "Sticky" counter that lasts throughout the game. For example: The first time player1 re-spins, he drinks 1. The 2nd time, he drinks 2, and so on.
..(Optional): All the players can have a shared "Drink Counter". This is the most fun: imagine that, early in the game, 1 player can raise the stakes for everybody by re-spinning repeatedly just for kicks! It comes at a cost, however: he is the first guy to take a LOT of drinks!
* If somebody slips, he/she has to take 2 drinks in order to recover. Here, "Recovering" means he/she resumes the old position and tries the color again. Note that the player does not re-spin.
* If the player keeps slipping, he/she has to keep taking 2 drinks and try again until he/she gets it right. Alternatively, he/she can pay the price and re-spin!
* Keep playing until somebody passes out or can't continue! Remember that camera! |