Asshole/Scum Card Game: What you Need to Play:
* A Standard Deck of Playing Cards (combine 2 or more decks as desired)
* Optional: A hat with the monicker “Asshole”
* Optional: A hat with the monicker “President”
* Optional: A hats with a monicker for each of the other ranks like “Vice-President”, “Vice-Asshole”, etc. Provide 1 hat for each player if you can. It adds to the craziness.
Preparing a Game of Asshole/Scum:
* The game is best played when each player holds a hand of 8-13 cards. You may or may not include Jokers.
* Dealing out the cards is the job of your resident “Asshole” who was determined in your previous hand.
* In your first hand, the dealer assumes the role of President-Asshole.
* Start dealing the cards with the President (previous round’s winner) and go around the players in clockwise manner.
* When you’ve dealt out all the cards, the game can begin.
Playing a Game of Asshole/Scum:
* First “Play”: the President leads or opens.
* A play can be a single card or a Pair, a Trio (3-of-a-Kind) or a Quad (4-of-a-Kind). This is as far as the similarity to Poker goes. Straights, Flushes, Full House and other poker combinations are not allowed.
* Note: Assuming you use Jokers (wildcards) or mix 2 or more decks, this makes 5-of-a-Kind (and beyond) possible.
* The turn passes to the left (i.e., clockwise order). The next player is expected to “match” or “beat” the previous play.
* You must abide by the strict hierarchy of the cards, which is (in ascending order): 3-4-5-6-7-8-9-10-J-Q-K-A-2
* Furthermore, you must abide by another ascendancy: Quads over Trios, Trios over Pairs, Pairs over Singles. Note, however, that you cannot beat a pair of 5s with a Trio of 4s.
* This means that the next player has to either:
..Match or Beat the Value; or,
..Match or Beat both the Value AND Combination. |